L.A. Derby Dolls Glossary

Learn how to talk like an L.A. Derby Doll...

BANKED TRACK – a oval-shaped track that is angled
BLOCKER – a player who tries to block the jammer from passing through
CALLING OFF THE JAM – when a jammer puts her hands on her hips, thereby ending the play. A jammer can only do this if she has passed through the pack once.
DOLL FACTORY – the L.A. Derby Dolls' banked track lair.
INFIELD – the area on the inside of the banked track
JAM – a period of 60 seconds during which the jammer can score points
JAMMER– a player who scores points by passing players on the opposite team, often identified by a helmet cover with a star
LEAD JAMMER – the jammer that is in the lead; she can strategically end aka "call off the jam" at any moment
OUTFIELD – the area outside of the track’s railing
PACK – when the skaters group together. The blockers must be no farther than 20 feet away from the pack during a jam.
POWERSLIDE – a stop in which the skater quickly turns one foot 180 degrees in the opposite direction and flicks out the other foot
SNOWPLOW - a stop in which the skater spreads her legs out and points her knees inwards
T-STOP – a stop in which the skater positions her feet in the shape of the letter “t”
TENNILLE - the co-captain of a team, because every Captain needs a Tennille
TWO-FINGER SALUTE – the official salute of the L.A. Derby Dolls made by turning the palm of your hand in towards your chest and extending only your index and middle finger