L.A.
Derby Dolls Glossary
Learn how to talk like an L.A. Derby Doll...
BANKED TRACK – a oval-shaped track that is angled
BLOCKER
– a player who tries to block the jammer from passing through
CALLING OFF THE JAM –
when a jammer puts her hands on her hips, thereby ending the play. A jammer
can only do this if she has passed through the pack once.
DOLLHOUSE
– the L.A. Derby Dolls' banked track lair.
INFIELD
– the area on the inside of the banked track
JAM
– a period of 60 seconds during which the jammer can score points
jammer – a player
who scores points by passing players on the opposite team
LEAD JAMMER
– the jammer that is in the lead
OUTFIELD
– the area outside of the track’s railing
PACK – when the skaters group together. The blockers must be no farther than 20 feet away from the pack during a jam.
POWERSLIDE – a stop
in which the skater quickly turns one foot 180 degrees in the opposite
direction and flicks out the other foot
SNOWPLOW - a stop in which
the skater spreads her legs out and points her knees inwards
T-STOP – a stop in
which the skater positions her feet in the shape of the letter “t”
TENNILLE
- the Co-Captian of a team, because every Captain needs a Tennille
TWO-FINGER SALUTE –
the official salute of the L.A. Derby Dolls made by turning the palm of
your hand in towards your chest and extending only your index and middle
finger
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